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| AnimatedMeshApp (gef::Platform &platform) |
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void | Init () override |
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void | LogError (AnimationSystem::PureResult &&result) |
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void | CleanUp () override |
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bool | Update (float frameTime) override |
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void | Render () override |
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void | set_ndc_zmin (float value) |
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The documentation for this class was generated from the following files:
- C:/Users/Jay Bretherton/Documents/GitHub/418/Projects/animated_mesh/build/vs2017/animated_mesh_app.h
- C:/Users/Jay Bretherton/Documents/GitHub/418/Projects/animated_mesh/build/vs2017/animated_mesh_app.cpp