Anim 0.1
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AnimationSystem::Mesh::AnimatedMesh Member List

This is the complete list of members for AnimationSystem::Mesh::AnimatedMesh, including all inherited members.

AnimatedMeshFactory (defined in AnimationSystem::Mesh::AnimatedMesh)AnimationSystem::Mesh::AnimatedMeshfriend
Animator() const overrideAnimationSystem::Mesh::AnimatedMeshinlinevirtual
GetBindPose() const (defined in AnimationSystem::Mesh::AnimatedMesh)AnimationSystem::Mesh::AnimatedMeshinline
GetSkinnedMesh() const (defined in AnimationSystem::Mesh::AnimatedMesh)AnimationSystem::Mesh::AnimatedMeshinline
GetSkinnedNameID() const (defined in AnimationSystem::Mesh::AnimatedMesh)AnimationSystem::Mesh::AnimatedMeshinline
ID() const overrideAnimationSystem::Mesh::AnimatedMeshinlinevirtual
RenderSelf(gef::Renderer3D &renderer3D) overrideAnimationSystem::Mesh::AnimatedMeshvirtual
SetTransform(gef::Matrix44 const &transform) overrideAnimationSystem::Mesh::AnimatedMeshvirtual
UpdateAnimation(float frameTime) overrideAnimationSystem::Mesh::AnimatedMeshvirtual
~IAnimatedMesh()=default (defined in AnimationSystem::Mesh::IAnimatedMesh)AnimationSystem::Mesh::IAnimatedMeshvirtual