Anim 0.1
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AnimationSystem::Mesh::AnimationPlayer Member List

This is the complete list of members for AnimationSystem::Mesh::AnimationPlayer, including all inherited members.

GetCurrentAnimationProgressPercent() const overrideAnimationSystem::Mesh::AnimationPlayervirtual
GetCurrentClipDuration() const overrideAnimationSystem::Mesh::AnimationPlayervirtual
GetPercentageSpeedWhereDurationsWillMatch(IAnimationPlayerConfig const &otherAnimator) const overrideAnimationSystem::Mesh::AnimationPlayervirtual
HasAnimation() const (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayerinline
Init(gef::SkeletonPose const &skeletonPose)AnimationSystem::Mesh::AnimationPlayer
SetAnimation(AnimationClip const &animation) (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayer
SetAnimationFromAnimatorCurrentAnimation(AnimationPlayer const &animator) (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayer
SetAnimationTime(float const animationTime) override (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayerinlinevirtual
SetAnimationTimeAsPercentOfDuration(NormalisedFloat const animationPercent) override (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayerinlinevirtual
SetAnimationTimePercent(float percent) (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayer
SetLooping(bool const isLooping) override (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayerinlinevirtual
SetPlaybackSpeed(float const playbackSpeed) override (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayerinlinevirtual
UpdateAnimation(float deltaTime) (defined in AnimationSystem::Mesh::AnimationPlayer)AnimationSystem::Mesh::AnimationPlayer
~IAnimationPlayerConfig()=default (defined in AnimationSystem::Mesh::IAnimationPlayerConfig)AnimationSystem::Mesh::IAnimationPlayerConfigvirtual