Anim 0.1
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AnimationSystem::Sprite::SpriteComponent Member List

This is the complete list of members for AnimationSystem::Sprite::SpriteComponent, including all inherited members.

Create(gef::Texture const *texture, StringId name) (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
GetName() const (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponentinline
GetSpriteWorldTransform() const (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
GetTransform() const (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponentinline
Render(gef::SpriteRenderer &renderer) const (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
SetParentTransform(Transform2d const &transform) (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponentinline
SetPosition(gef::Vector2 const &newPosition) (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
SetRotation(float rotation) (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
SetSubTexture(std::optional< std::reference_wrapper< SubTextureFrame const > > currentFrame) (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
SpriteComponent()=default (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent
SpriteComponent(StringId name, gef::Texture const &texture, SubTextureFrame const &subTextureFrame, std::unique_ptr< JsonResult > const &slotData) (defined in AnimationSystem::Sprite::SpriteComponent)AnimationSystem::Sprite::SpriteComponent