1#ifndef _VERTEX_COLOUR_UNLIT_SHADER_H_
2#define _VERTEX_COLOUR_UNLIT_SHADER_H_
4#include <graphics/shader.h>
6#include <maths/matrix44.h>
8constexpr int MAX_NUM_POINT_LIGHTS = 4;
16namespace GefExtensions
35 void SetSceneData(gef::Matrix44
const & view_matrix, gef::Matrix44
const & projection_matrix);
36 void SetMeshData(gef::Matrix44
const & transform)
override;
40 Int32 wvp_matrix_variable_index_;
41 gef::Matrix44 view_projection_matrix_;
Definition: vertex_colour_unlit_shader.h:19
Definition: vertex_colour_unlit_shader.h:22