Anim 0.1
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AnimationSystem::Mesh::SkinnedMeshInstance Member List

This is the complete list of members for AnimationSystem::Mesh::SkinnedMeshInstance, including all inherited members.

CreateSkinnedMesh(StringId id, gef::Platform &platform, std::unique_ptr< gef::Scene > modelScene) (defined in AnimationSystem::Mesh::SkinnedMeshInstance)AnimationSystem::Mesh::SkinnedMeshInstance
NameID() const (defined in AnimationSystem::Mesh::SkinnedMeshInstance)AnimationSystem::Mesh::SkinnedMeshInstanceinline
operator=(SkinnedMeshInstance const &other)=delete (defined in AnimationSystem::Mesh::SkinnedMeshInstance)AnimationSystem::Mesh::SkinnedMeshInstance
SkinnedMesh() const (defined in AnimationSystem::Mesh::SkinnedMeshInstance)AnimationSystem::Mesh::SkinnedMeshInstanceinline
SkinnedMeshInstance()=default (defined in AnimationSystem::Mesh::SkinnedMeshInstance)AnimationSystem::Mesh::SkinnedMeshInstance
SkinnedMeshInstance(SkinnedMeshInstance const &other)=delete (defined in AnimationSystem::Mesh::SkinnedMeshInstance)AnimationSystem::Mesh::SkinnedMeshInstance