Anim 0.1
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Wrapper class for gef::SkinnedMeshInstance which encapsulates creation and storage of the mesh. Prevents accidental copying. More...
#include <SkinnedMeshContainer.h>
Public Member Functions | |
SkinnedMeshInstance (SkinnedMeshInstance const &other)=delete | |
SkinnedMeshInstance & | operator= (SkinnedMeshInstance const &other)=delete |
PureResult | CreateSkinnedMesh (StringId id, gef::Platform &platform, std::unique_ptr< gef::Scene > modelScene) |
gef::SkinnedMeshInstance & | SkinnedMesh () const |
StringId | NameID () const |
Wrapper class for gef::SkinnedMeshInstance which encapsulates creation and storage of the mesh. Prevents accidental copying.