An animator for a sprite.
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#include <ISpriteAnimator.h>
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virtual void | SetCurrentAnimation (std::string const &animationName)=0 |
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virtual std::optional< std::string > | CurrentAnimationName () const =0 |
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virtual float | GetCurrentAnimationTime () const =0 |
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virtual std::vector< std::string > | GetAllAnimationNames () const =0 |
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An animator for a sprite.
The documentation for this class was generated from the following file:
- C:/Users/Jay Bretherton/Documents/GitHub/418/Projects/animated_mesh/build/vs2017/AnimationSystemSprite/CommonInterfaces/ISpriteAnimator.h