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static void | GetScreenPosRay (gef::Vector2 const &screen_position, gef::Matrix44 const &projection, gef::Matrix44 const &view, gef::Vector4 &start_point, gef::Vector4 &direction, float screen_width, float screen_height, float ndc_z_min) |
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static bool | RaySphereIntersect (gef::Vector4 const &start_point, gef::Vector4 const &direction, gef::Vector4 const &sphere_centre, float sphere_radius, gef::Vector4 &hitpoint) |
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static bool | RayPlaneIntersect (gef::Vector4 &start_point, gef::Vector4 &direction, gef::Vector4 const &point_on_plane, gef::Vector4 const &plane_normal, gef::Vector4 &hitpoint) |
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The documentation for this class was generated from the following files:
- C:/Users/Jay Bretherton/Documents/GitHub/418/Projects/animated_mesh/build/vs2017/GefExtensions/picking.h
- C:/Users/Jay Bretherton/Documents/GitHub/418/Projects/animated_mesh/build/vs2017/GefExtensions/picking.cpp