Anim 0.1
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AnimationSystem::Skeletal::BoneKeyFrameRotationTransition Member List

This is the complete list of members for AnimationSystem::Skeletal::BoneKeyFrameRotationTransition, including all inherited members.

AnimationWithinThisTransitionAtThisTime(float const currentTimeWrapped) constAnimationSystem::Skeletal::BoneKeyFrameTransitionBaseinline
BoneKeyFrameRotationTransition(StringId const boneName, BoneRotationKeyFrame const &beginFrame, BoneRotationKeyFrame const &endFrame) (defined in AnimationSystem::Skeletal::BoneKeyFrameRotationTransition)AnimationSystem::Skeletal::BoneKeyFrameRotationTransitioninline
BoneKeyFrameTransitionBase(StringId const boneName, BoneKeyFrame const &beginFrame, BoneKeyFrame const &endFrame) (defined in AnimationSystem::Skeletal::BoneKeyFrameTransitionBase)AnimationSystem::Skeletal::BoneKeyFrameTransitionBaseinlineprotected
BoneKeyFrameTransitionBase(StringId const boneName, BoneKeyFrame const &beginFrame) (defined in AnimationSystem::Skeletal::BoneKeyFrameTransitionBase)AnimationSystem::Skeletal::BoneKeyFrameTransitionBaseinlineprotected
BoneNameAnimationSystem::Skeletal::BoneKeyFrameTransitionBase
GetCurrentRotation(float const currentTimeWrapped) const (defined in AnimationSystem::Skeletal::BoneKeyFrameRotationTransition)AnimationSystem::Skeletal::BoneKeyFrameRotationTransitioninline
GetLerpPercent(float const currentTimeWrapped) const (defined in AnimationSystem::Skeletal::BoneKeyFrameTransitionBase)AnimationSystem::Skeletal::BoneKeyFrameTransitionBaseinlineprotected
MakeSoloFrame(StringId const boneName, unique_ptr< BoneRotationKeyFrame >::element_type const &frame)AnimationSystem::Skeletal::BoneKeyFrameRotationTransitioninlinestatic