Anim 0.1
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Public Member Functions | List of all members
AnimationSystem::Skeletal::Bone Class Reference
Collaboration diagram for AnimationSystem::Skeletal::Bone:

Public Member Functions

 Bone (StringId name, StringId parentName, std::unique_ptr< FileParsing::JsonResult > const &boneData)
 
bool IsRoot () const
 
StringId const & GetName () const
 
StringId const & GetParentName () const
 
Transform2d const & GetTransform () const
 
void SetTransformParent (Transform2d const &transform)
 
void SetTransformRotationDegrees (float const degrees)
 
void SetTransformPosition (gef::Vector2 const &translation)
 
void ChangeTransformRotationDegrees (float const degrees)
 
void ChangeTransformPosition (gef::Vector2 const &translation)
 

The documentation for this class was generated from the following files: