Here is a list of all documented files with brief descriptions:
[detail level 123456789]
▼ GitHub | |
▼ 418 | |
▼ Projects | |
▼ animated_mesh | |
▼ build | |
▼ vs2017 | |
▼ AnimationSystem | |
AnimationMath.h | |
ErrorStruct.h | |
PureResult.h | |
StringIDMap.h | |
▼ AnimationSystemMesh | |
▼ BlendTree | |
AnimationBlendTree.h | |
IKNode.h | |
LeafNode.h | |
LinearBlendNode.h | |
NodeBase.h | |
NodeFactory.h | |
RegularNode.h | |
RootNode.h | |
SimpleAnimationNode.h | |
Tree.h | |
TwoAnimatorsLinearTransitionNode.h | |
▼ InverseKinematics | |
CCDSolver.h | |
AnimatedMesh.h | |
AnimatedMeshFactory.h | |
AnimationClip.h | |
AnimationMainSystem.h | |
AnimationPlayer.h | |
AnimationState.h | |
AnimationSwapTransition.h | |
AnimatorConfig.h | |
BlendLerpValue.h | |
IAnimationContainer.h | |
MeshLoader.h | |
SkeletonLoader.h | |
SkinnedMeshContainer.h | |
▼ AnimationSystemSprite | |
▼ CommonInterfaces | |
IAnimatedSprite.h | |
ISpriteAnimator.h | |
▼ FileParsing | |
JsonParser.h | |
load_json.h | |
load_texture.h | |
ParseHelper.h | |
RapidJsonParser.h | |
▼ Math | |
MathHelper.h | |
Transform2d.h | |
▼ Skeletal | |
Bone.h | |
BoneAnimationData.h | |
BoneKeyFrame.h | |
BoneKeyFrameTransitionBase.h | |
BoneKeyFrameTranslationAndRotationTransition.h | |
SkeletalAnimation.h | |
SkeletonAnimator.h | |
SkeletonSprite.h | |
▼ SpriteSheet | |
AtlasAnimationSprite.h | |
SpriteAnimation.h | |
SpriteAnimator.h | |
SpriteComponent.h | |
SubTextureFrame.h | |
TextureAtlas.h | |
AnimatedSpriteFactory.h | |
▼ GefExtensions | |
ccd.h | |
GefExtentions.h | |
motion_clip_player.h | |
picking.h | |
primitive_renderer.h | |
vertex_colour_unlit_shader.h | |
animated_mesh_app.h | |
▼ ue5-ar-starter-project-Probably-Jay | |
▼ Source | |
▼ UE5_AR | |
▼ Public | |
▼ Components | |
Tower.h | |